1 - Rules
- 1.1 - IberCup will be played in accordance with the applicable FIFA rules sections. In matters of interpretation of FIFA rules, the English text applies.
- 1.2 - The club must be a member of a national football association that is affiliated with FIFA. In countries where football is operated by schools, we also allow the participation of teams affiliated with the football school association.
- 1.3 - The teams are divided into groups of four, five or six teams, where all teams play in a championship system with one lap. The classification of the teams will be determined according to their points. Three points are awarded for a win, one point for a draw and zero points for a loss.
- 1.4 - If two or more teams finish with the same number of points, the classification will be decided as follows:
- Goal difference.
- Highest number of goals scored.
- Results between teams (games between both) with the same number of points.
- Scoring the penalty kick according to FIFA rules.
In games in categories 11v11, only players who finish the game on the field are allowed to participate in the penalty shootout.
In games of categories 7v7 and 5v5/futsal all players are allowed to participate in the penalty shootout.
- 1.5 - Playoff participation is determined by the following rules (this point may change depending on the final number of teams participating in each age category):
- 1.5.1 - In the Cat Y and Cat Z categories, the two (2) best teams in each group advance to the Gold Playoff. The group's third and fourth positions will advance to the Silver Playoff. The other teams will advance to the Playoff Bronze.
- 1.5.2 - In the categories Cat A, Cat B, Cat C, Cat D and Cat Q the best team in each group advances to the Gold Super Group. The group's second and third positions will advance to the Silver Playoff. The other teams will advance to the Playoff Bronze.
- 1.5.3 - In the Cat E category, the best teams in each group and the best runner-up in the groups advance to the Playoff Gold. All other teams are eliminated.
- 1.5.4 - The previous point can be adapted before the tournament according to the final number of teams per group and category.
- 1.6 - In category A, all games in the "Playoff" will be decided by the Cup system, that is, by direct elimination.
- 1.7 - A tie in the "Playoff" games will be decided by the kicking of the penalty mark in accordance with FIFA rules.
- 1.7.1 - In games of categories 11v11, only players who finish the game on the field are allowed to participate in the penalty shootout.
- 1.7.2 - In games of categories 7v7 and 5v5/futsal all players are allowed to participate in the penalty shootout.
- 1.8 - In the event that a team is disqualified or withdraws during the group stage, all results will be changed to 0-3 in favor of the opponent.
- 1.9 - In the event that a team is disqualified or withdraws during the playoff, the best qualified team in the same group will take its place (valid only for the first Playoff game).
- 1.10 - In the event that a Playoff result has to be decided by kicks from the penalty mark, the teams may have to go to the "penalty box".
- 1.11 - In categories B, C and D the Super Group Gold phase begins with the participation of the teams divided into groups of three, four or five, where all teams play in a championship system with one lap. The classification of the teams will be determined according to their points. Three points are awarded for a victory, one point for a draw and zero points for a defeat, applying the tiebreaker factors previously mentioned in point 1.4.
- 1.12 - In category B, the two (2) best teams from each Gold Super Group advance to the final half (1/2) of the Playoff Gold.
- 1.13 - In category C, the best team in each Gold Super Group advances to the Playoff Gold half (1/2) finals.
- 1.14 - In category D, the two (2) best teams from each Gold Super Group advance to the quarter-finals (1/4) of the Playoff Gold.
According to the total number of teams, the previous paragraphs may be changed on dates closer to the competition.
2 - Age Classes
- Cat Y - born in - 2014 - 5v5 / Futsal
- Cat Z - born in - 2013 - 5v5 / Futsal
- Cat A - born in - 2012 - 7v7
- Cat B - born in - 2011 - 7v7
- Cat C - born in - 2010 - 7v7
- Cat D - born in - 2009 - 7v7
- Cat E - born in - 2008 - 11v11
- Cat Q - born in - 2007 - 7v7
3 - Players
- 3.1 - For Cat A; Cat B; Cat C; Cat D (Male) and CAT Q (Female); the maximum number of players per team is 14 and the minimum is 10 players. Maximum 3 responsible, minimum 1 responsible for team.
- 3.1.1 - For Cat Z and Cat Y (Male); the maximum number of players per team is 12 and the minimum is 7 players. Maximum 3 responsible, minimum 1 responsible for team.
- 3.2 For CAT E (Male): the maximum number of players per team is 22 and the minimum is 16 players. Maximum 4 responsible, minimum 1 responsible for team.
- 3.3 - All players must be able to prove their age and identity.
- 3.4 - We recommend that all players wear the same number on the player's shirt throughout the tournament.
- 3.4.1- In football competitions of 11, no team can use more than 22 players in a game.
- 3.4.2 - In football competitions of 7, no team can use more than 14 players in a game.
- 3.4.3 - In 5v5/futsal competitions, no team can use more than 12 players in a game.
- 3.5 - In substitutions during the game, players (a) must follow the following rules:
- 3.6.1 - A player who is substituted can re-enter the game.
- 3.6.2 - Substitutions can be made without the game having to be stopped.
- 3.6.3 - All substitutions are made in the technical area of the team. If there is no defined technical area, the substitution will be made on the midfield line.
- 3.6.4 - The player can only enter the field when his teammate is outside the legal area of play and only after the referee gives permission.
- 3.6.5 - All substitutions made incorrectly will be penalized with a yellow card.
- 3.6.6 - Bear in mind that in the substitution of goalkeepers (a) the game must be stopped and the referee informed.
- 3.7 - A player can represent the same club in several categories, but the same player cannot represent a different team that is in the same category.
- 3.7.1 - If a player represents a club in different categories, the player must be registered in all registration forms of the teams in which he will participate.
4 - Playing Period
- 4.1 - Male Cat E;
- Group stage, Super Groups, Gold, Silver and Bronze Playoff - 2 x 25 min.
- 4.2 - Male Cat A, B, C, D and Female Cat Q;
- Group stage, Super Groups, Gold, Silver and Bronze Playoff - 2 x 20 min.
- 4.3 - Male Cat Y and Z; - Group stage, Super Groups, Gold, Silver and Bronze Playoff - 2 x 13 min
- 4.4 - 2 min INTERVAL - In all games in all categories.
- 4.5 - In the event of a tie in the Playoffs, the games will be decided by kicking the penalty kick in accordance with FIFA rules.
- 4.5.1 - In 11v11 matches, only players who finish the match on the field are allowed to participate in the decision by taking penalties.
- 4.5.2 - In 7v7 and 5v5/futsal matches all players are allowed to participate in the decision by taking penalties.
5 - Match Details
- 5.1 - Game Card:
- 5.1.1 - In all games it is mandatory to fill in the game cards.
- 5.1.2 - All players registered in the tournament must be included in the game form. If an athlete is not on the registration form, it cannot be used in the game. Go to Office IberCup to resolve the situation.
- 5.1.3 - The game card must be handed over to the referee before each game.
- 5.1.4 - The team manager must confirm the numbers in the list of players (as) for the game on the mobile app held by the field manager, before the game starts to avoid any error regarding the incidences of the match.
- 5.1.5 - The number on the shirts of each player (a) must be the same as each player (a) has on the game sheet.
- 5.1.6 - All players listed on the game sheet are considered to have participated in the game.
- 5.1.7 - Random checks of the lists of team members will be carried out.
- 5.2 - Player Equipment:
- 5.2.1 - The number on the shirts is MANDATORY.
- 5.2.2 - The number of players on the game sheet must be the same as the numbers on the jerseys of the players.
- 5.2.3 - All shirts must be numbered and the numbers correspond to those on the game sheet.
- 5.2.4 - The numbers must appear on the back of the shirts.
- 5.2.5 - Two (two) players cannot use the same number in the same game.
- 5.2.6 - No player can change numbers during the same game.
- 220.127.116.11 - Failure to comply with this rule will penalize the player with a yellow card and the player will have to leave the game to wear the appropriate shirt.
- 18.104.22.168 - The player may only enter the game when he or she is properly equipped and with the referee's consent.
- 5.2.7 - If the teams use the same color of equipment, it will be the team that appears in the official match schedule in first place to change equipment.
- 5.2.8 - The use of shin guards is MANDATORY in games.
- 5.2.9 - The use of an aluminum lock is only allowed for goalkeepers of the football category 11 on natural grass fields. All other players are prohibited from wearing this type of boot. The use of aluminum studs in artificial grass fields is strictly prohibited.
- 5.3 - Before and after the games:
- 5.3.1 - All teams must be prepared close to the field never after 15 minutes for the start of the game with the players' documents for the age control.
- 5.3.2 - The person in charge of the team will have to make sure that his players are properly insured.
- 5.3.3 - Teams are responsible for the conduct of their supporters and family members during the games.
- 22.214.171.124 - Teams may lose a game if the referee decides to end the game based on the verbal violence of their family members or supporters towards the referee.
- 126.96.36.199 - Teams may be expelled from the tournament in their first incident based on the conduct of their family members or supporters towards the referee or the other team.
- 5.3.4 - All officials or coaches will have to sign the game form immediately after the end of each game. Failure to do so will result in a notification from the IberCup Jury.
- 5.4 - Balls:
- 5.4.1 - Size 4 balls will be used in all football categories 7. Soccer category 11 will be size 5 balls and for 5v5 / futsal balls will be futsal balls.
6 - Team List - Age Control
- 6.1 - All teams must send the registration form 30 days before the tournament. After that date we will charge an additional cost of R$30 per player.
- 6.1.1 - If a team has a rooming list to send, IberCup management must receive it 30 days before the tournament. After this date we will charge an additional cost of R$60 or person.
- 6.2 - The age control of the players will be carried out through the list of players previously sent to our organization, through the following procedures:
- 6.3 - The team leader must bring all documents for accreditation (valid passport or valid players identification document).
- 6.3.1 - For teams traveling by plane, bus or car to the IberCup tournament office on arrival before check-in in the accommodation option.
- 6.3.2 - For teams traveling by bus or with their own vehicle, after having checked in to their accommodation.
- 6.3.3 - For local teams without accommodation, the team leader must go to the IberCup office 2 days before the tournament starts. The organization strongly recommends that those responsible carry out this accreditation 2 days before, because the accreditations carried out the day before usually have huge waiting lines.
- 6.3.4 - Only the team leader needs to be present at the accreditation to collect the participant cards, bracelets and important information.
- 6.3.5 - Players do not need to be present for age control on this day.
- 6.3.6 - Those responsible must be present on that day at the IberCup office and present the identification of the players registered on the registration form, otherwise, their teams cannot play the first game and will lose 0-3 in favor of the opponent.
- 6.3.7 - If the team leaders do not perform accreditation in the tournament office, the teams will NOT be able to participate in the first game.
6.4 - The teams need to have a valid identification of the players in all games.
- 6.4.1 - Age control with a random check can be done at any time.
- 6.4.2 - Each player must wear his identification bracelet around his wrist for age control on the field.
- 6.4.3 - This age control will be carried out through the list of players and with the presentation of a valid identification document.
- 6.4.4 - The team official must confirm the numbers in the list of players for the game on the mobile app held by the field official, before the game begins to avoid any error regarding the incidences of the match.
- 6.5 - Valid documents are:
- 6.5.1 - For teams in Brazil we accept the player card of the football association to which they belong or the RG.
- 6.5.2 - For foreign teams we accept only the identification of players with valid identification (legal card from a governmental and plasticized institution). This card must have the full name, photo, identification number and date of birth. This document must always be present with the player's passport. Players traveling from countries where there is no requirement to present a passport to enter Brazil, the organization will only need a valid identification card (legal card from a government and plasticized institution).
- 6.6 - All teams must be prepared to start the game at least 30 minutes before the start of the game. This period will serve to confirm the age of the players with the IberCup officials.
- 6.7 - Teams that do not present the game card 15 minutes before the start of the game are attributed a loss of 0-3 in favor of the opponent due to no show.
- 6.8 - Teams featuring players who are not on the registration form can be excluded from the tournament.
- 6.9 - If the same club competes with two teams in the same category, players from those teams may NOT switch teams.
- 6.10 - If any player plays for another team in another category of the same club in the tournament, the team where that player is not registered will be penalized with a 0-3 no-show.
- 6.11 - Bracelets:
- 6.11.1 - After accreditation, all players must wear the identification bracelet around their wrist.
- 6.11.2 - The bracelet associated with each player corresponds to his profile during the tournament. It was designed with the aim of:
- Random age control during games.
- Control of meals.
- Connection to medium platforms.
- IberCup Social Network.
- Input control
- Cashless Payments
- 6.11.3- Identification bracelets MUST be worn throughout the tournament.
- 6.11.4 - If any player loses his bracelet he will have to go to the tournament office to perform the age control once again before the next game is played.
- 6.11.5 - The player will NOT be allowed to participate in the next game without the identification bracelet.
- 6.11.6 - The player will NOT be allowed to access the cafeterias without the identification bracelet.
- 6.11.7 - The bracelet is personal and non-transferable.
7 - Dispensations
- 7.1 - In the men's 11 football categories, two players per team will be automatically authorized to participate, who are no more than one year older than the age of these categories allows.
- In the female categories, four players per team are allowed to participate who are at most one year older than the age of these categories allows.
- 7.2 - Bear in mind that you cannot use more players older than the regulated age, even if you switch between games.
- 7.3 - These authorizations only apply to the football categories of 11.
- 7.4 - In the football categories of 7 and 5v5/futsal, no special authorization will be automatically accepted.
- 7.5 - Special authorizations for the football categories of 7 can be considered, but for this you must contact IberCup.
- 7.6 - For the male football categories of 7 and 5v5/futsal, 2 female players 1 (one) older are automatically accepted.
- 7.7 - For the female football categories of 7, four (4) players 1 (one) older are automatically accepted.
8 - 7-a-side Rules
- 8.1 - The categories Cat A, Cat B, Cat C, Cat D and Cat Q play 7-a-side football (one goalkeeper and six field players).
- 8.2 - The offside rule does not apply in the categories Cat A, Cat B and Cat C.
- 8.2.1 - The offside rule applies in the Cat D category, but only between the end line and the goal line.
- 8.3 - It is not allowed to pass the ball to the goalkeeper and he or she grabs the ball with his hands.
- 8.4 - The goal kick will always be taken from the ground, with the ball placed in any point that delimits the small goal area.
- 8.4.1 - Opponents remain outside the goal area until the ball is played - when the ball is outside the goal area.
- 8.4.2 - In goal kicks, the ball comes into play as soon as it is kicked and moves clearly (no need to leave the respective penalty area).
- 8.4.3 - If the player misses the goal shot from the ball outside the goal area, the goal shot is repeated.
- 8.4.4 - Teammates may be inside the penalty area but may not touch the ball as soon as the kick is made.
- 8.4.5 - If the opponents enter the penalty area before the ball is kicked, the move will be repeated.
- 8.5 - If a player takes a red card he can be replaced by another player.
- 8.6 - In penalty shootouts, goalkeepers cannot be substituted.
9 - Futsal Rules
10 - Match Fields
- 10.1 - All the playing fields are grass or artificial turf.
- 10.1.1 - All Futsal playing fields are closed floor, made of wood, synthetic material or cement.
- 10.2 - The fields have been divided into the following areas: Centro de Treinamento Olímpico da Aeronaútica.
- 10.3 - In case of bad weather conditions matches may be decided by penalty kicks or drawing of lots.
- 10.4 - Other fields can be used if the number of teams is much higher than expected.
11 - Match Program
- 11.1 - The Organization Committee has the right to change group members, schedules and match venues until the first day of competition.
- 11.2 - The Organization Committee also has the right to change matches, schedules and venues during the competition.
- 11.3 - In case of any changes team leaders will be promptly informed.
12 - Referees
- 12.1 - All referees are members from the Football Association in their countries.
- 12.2 - The coordinator for the referees during the tournament will be available at the IberCup office.
- 12.3 - All matches in the 7v7 and 5v5/Futsal competitions have 1 referee.
- 12.3.1 - For the semifinals and finals of the Playoff Gold, in the U-12 category (Cat D), the IberCup organization may, if possible, have two assistants in addition to the referee.
13 - Tournament Jury
- 13.1 - The jury of the tournament consists of representatives from Tournaments Abroad.
- 13.2 - The jury handles protests, sanction matters, and unpredictable situations.
- 13.2.1 - All situations that occur will be analyzed always with “Fair-Play”.
- 13.3 - Tournament Jury decisions cannot be appealed. Notice that the final decision may not correspond to a FIFA rule based in Fair-Play.
- 13.4 - In the case of any claim, a deposit of R$ 350,00 must be done in the tournament office (it may be an extra tournament office in the venues).
14 - Protest and Sanctions
- 14.1 - All protests must be made in writing by the team manager and delivered to the Jury no later than 90 min after the match is finished.
- 14.2 - Protests must be delivered to the Tournament Office.
- 14.3 - A protest fee of R$ 350,00 will be paid at that time. This fee will be returned if the protest is approved.
- 14.4 - Protests that concern referees decisions will not be accepted.
- 14.5 - Cautions and Sending-Off Offences:
- 14.5.1 - Any player given a red card is automatically suspended from participation in the following match of the category the card was showed.
- 14.5.2 - The tournament jury can decide about suspension for further game(s) in case of a direct red card.
- 14.5.3 - The tournament jury may decide to remove the punishment to a player who has received a red card. The decision will be given in writing.
- 14.5.4 - Only if a player is suspended for more than one game will that information be given in writing.
- 14.5.5 - Yellow cards are not accumulated.
- 14.5.6 - If a player that is suspended plays in a match, the team with the suspended player loses automatically the match with 0-3.
- 14.5.7 - Severe offences will be reported to the FA of the nation concerned.
15 - Walk Over
- 15.1 - If a team fails to appear for a match, without a valid reason, can be declared loser by 0-3, after a decision by the jury.
- 15.2 - If a team fails to appear on time due to transport reasons caused by traffic or other, the jury can decide to delay the match (max 10 min) in case there are venues available until the teams arrive or reschedule the match for another time in the same day.
- 15.2.1 - In exceptional cases, and accepted by the organization, the waiting time may be extended.
- 15.3 - If a team repeatedly fails to appear at the games, the team may be excluded from the tournament.
- 15.3.1 - In special cases, the tournament jury may decide to exclude a team at the first offense, if it finds deliberate to self-benefit or is unfair to another team in the group.
- 15.4 - If a match is interrupted for some reason and can’t be played to the end, the jury will decide over these 5 alternatives:
- 15.4.1 - If the match will be replayed from the beginning.
- 15.4.2 - If the match restarts from the minute when it was interrupted.
- 15.4.3 - If the result will be fixed as the final result.
- 15.4.4 - If one of the teams won 3-0.
- 15.4.5 - If both teams lose 0-3.
- 15.5 - If a team fails to appear for the last group match, without a valid reason in their own benefit, can be excluded or relegated, after a decision by the jury.
16 - Standards of Conduct
- 16.1 - Team leaders as indicated on the participants’ roster, are responsible for the conduct from their players in case of damage caused in sport facilities, dressing rooms, hotels, transportation or other facilities.
- 16.2 - In case of damage the team leader should immediately contact the organization staff .
- 16.3 - In case of doubt in the interpretation of the regulations of the tournament, Team leader should contact directly the organization staff .
- 16.4 - Quiet time must be respected in the accommodations between 10:00pm and 8:00am.
- 16.5 - The meals timetables must be respected. Teams can miss a meal if they do not adhere to the meal timetables. In case of match delay or some transport delay, Team leader should inform the organization or the accommodation directly of this situation.
- 16.6 - It is prohibited to travel in transportation without T-shirt.
- 16.7 - Failure to comply with these rules will be dealt with by the tournament organization and may result in exclusion from the tournament and accommodations.
17 - Insurance and Responsibility
- 17.1 - Each player must have medical insurance (related to his Federation, in case the tournament is the season, or a private one).
- 17.2 - Make sure that all your players are insured both on and off the playing field.
- 17.3 - IberCup does not carry any group insurance protecting participants in case of injury, illness, death, theft or damage to property and does not accept responsibility in any way for accidents, injury, illness, death or economic loss which may arise in the case of war, warlike events, civil war, revolution or civil disturbances or because of the actions of the authorities, strikes, lockouts, blockades, natural disasters, epidemics or similar events. These issues will be resolved under the responsibility of the teams or groups and are not the responsibility of IberCup or the local organization.
- 17.4 - Participants from countries that have no medical insurance agreement with Brazil must have personal medical insurance.
18 - Permissions to Participate in IberCup
- 18.1 - All foreign teams should request to their football federations to send an authorization letter to IberCup (firstname.lastname@example.org) so they can take part in the tournament. In countries where football is operated by the schools we also allow teams affiliated by their school football association to take part in our tournament but they need to send to us an authorization letter from the club.
19 - Water for the matches
- 19.1 - The IberCup organization will provide teams with water for games during the competition.
- 19.2 - Entry with water into the complex is prohibited for all participants.
- 19.3 - You can always buy water on site.
20- Changing rooms
- 20.1 - Teams must leave the accommodation already equipped for the match. There are no changing rooms for the local teams due to the number of teams.
21 - Bath and Showers After the Matches
- 21.1 - Teams must take their shower in their own accommodation after they return from the match.
22 - Parents and Supporters Conduct
- 22.1 - The teams are responsible for their supporter's conduct.
- 22.2 - The teams can lose a match if the referee decides to end the match based on the violent and verbal conduct from their supporters towards the referee.
- 22.3 - The teams can be expelled from the tournament at the first incident based on the supporters conduct towards the referee or to the other team.
23 - Match Balls
- 23.1 Size 4 balls will be used in all categories of football 7.
- 23.2 For 5v5/futsal, it will be an appropriate soccer ball for futsal.
- 23.3 The football category 11 the balls will be of size 5.
24 - Loss or Theft
- 24.1 - The organization does not assume any responsibility in case of sport equipment theft or personal belongings of participants in the accommodation or in the sporting venues.
25 - Guest Players
- 25.1 - Each team will be allowed to have guest players, who are properly registered through their National and State Association, Federation or any other affiliated organization.
- 25.2 - Players may NOT play for more than one team in the tournament.
- 25.3 - It is the responsibility of the individual athlete to join a club as a Guest Player.
- 25.4 - The tournament does not have a system to manage that for each individual.
25 - Organizer
- 26.1 – Sports Travel Agency – Easy Choice organizes the IberCup Rio de Janeiro.